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Corrected invalid information give on :SpawnCreature
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@@ -549,7 +549,7 @@ namespace LuaWorldObject
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* @param float z
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* @param float o
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* @param [TempSummonType] spawnType = 8 : defines how and when the creature despawns
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* @param uint32 despawnTimer = 0 : despawn time in seconds
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* @param uint32 despawnTimer = 0 : despawn time in milliseconds
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* @return [Creature] spawnedCreature
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*/
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int SpawnCreature(Eluna* /*E*/, lua_State* L, WorldObject* obj)
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