Update instance_naxxramas.cpp

Discordian fixes
This commit is contained in:
Grimfeather
2025-04-07 13:34:22 +02:00
committed by GitHub
parent 35847fbc50
commit 03040723e3

View File

@@ -1392,7 +1392,7 @@ class NaxxPlayerScript : public PlayerScript
public:
NaxxPlayerScript() : PlayerScript("NaxxPlayerScript") { }
void OnBeforeChooseGraveyard(Player* player, TeamId /*teamId*/, bool /*nearCorpse*/, uint32& graveyardOverride) override
void OnPlayerBeforeChooseGraveyard(Player* player, TeamId /*teamId*/, bool /*nearCorpse*/, uint32& graveyardOverride) override
{
if (player->GetMapId() == MAP_NAXX && player->GetMap()->GetSpawnMode() == RAID_DIFFICULTY_10MAN_HEROIC)
{