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https://github.com/ZhengPeiRu21/mod-individual-progression
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Update instance_naxxramas.cpp
Discordian fixes
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@@ -1392,7 +1392,7 @@ class NaxxPlayerScript : public PlayerScript
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public:
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public:
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NaxxPlayerScript() : PlayerScript("NaxxPlayerScript") { }
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NaxxPlayerScript() : PlayerScript("NaxxPlayerScript") { }
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void OnBeforeChooseGraveyard(Player* player, TeamId /*teamId*/, bool /*nearCorpse*/, uint32& graveyardOverride) override
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void OnPlayerBeforeChooseGraveyard(Player* player, TeamId /*teamId*/, bool /*nearCorpse*/, uint32& graveyardOverride) override
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{
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{
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if (player->GetMapId() == MAP_NAXX && player->GetMap()->GetSpawnMode() == RAID_DIFFICULTY_10MAN_HEROIC)
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if (player->GetMapId() == MAP_NAXX && player->GetMap()->GetSpawnMode() == RAID_DIFFICULTY_10MAN_HEROIC)
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{
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{
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