Update boss_drakkisath.cpp

remove berserk when door hasn't been opened
This commit is contained in:
Grimfeather
2025-07-13 05:49:28 +02:00
committed by GitHub
parent 90c4677269
commit 039fefce21

View File

@@ -60,10 +60,10 @@ public:
events.ScheduleEvent(EVENT_RAGE, 1000);
// Kill players if the door wasn't opened
if (!instance->GetData(DATA_UBRS_DOOR_OPEN))
{
DoCastSelf(68378 /* Berserk */);
}
// if (!instance->GetData(DATA_UBRS_DOOR_OPEN))
// {
// DoCastSelf(68378 /* Berserk */);
// }
}
void UpdateAI(uint32 diff) override