mirror of
https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 23:44:51 +08:00
Update Vanilla instance scripts to support latest AC
This commit is contained in:
@@ -701,6 +701,27 @@ public:
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool AreAllWingsCleared() const
|
||||
{
|
||||
return (GetBossState(BOSS_MAEXXNA) == DONE) && (GetBossState(BOSS_LOATHEB) == DONE) && (GetBossState(BOSS_THADDIUS) == DONE) && (GetBossState(BOSS_HORSEMAN) == DONE);
|
||||
}
|
||||
|
||||
bool CheckRequiredBosses(uint32 bossId, Player const* /* player */) const override
|
||||
{
|
||||
switch (bossId)
|
||||
{
|
||||
case BOSS_SAPPHIRON:
|
||||
if (!AreAllWingsCleared())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SetBossState(uint32 bossId, EncounterState state) override
|
||||
{
|
||||
// pull all the trash if not killed
|
||||
@@ -1424,10 +1445,12 @@ public:
|
||||
};
|
||||
|
||||
|
||||
const Position sapphironEntryTP = { 3498.300049f, -5349.490234f, 144.968002f, 1.3698910f };
|
||||
|
||||
class naxx_hub_portal : public AreaTriggerScript
|
||||
{
|
||||
public:
|
||||
naxx_hub_portal() : AreaTriggerScript("naxx_hub_portal") { }
|
||||
naxx_hub_portal() : AreaTriggerScript("at_naxxramas_hub_portal") { }
|
||||
|
||||
bool OnTrigger(Player* player, AreaTrigger const* /*areaTrigger*/) override
|
||||
{
|
||||
@@ -1440,8 +1463,18 @@ public:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
player->TeleportTo(533, 3500.87f, -5339.03f, 145.0f, 1.34f);
|
||||
return true;
|
||||
if (player->IsAlive() && !player->IsInCombat())
|
||||
{
|
||||
if (InstanceScript *instance = player->GetInstanceScript())
|
||||
{
|
||||
if (instance->CheckRequiredBosses(BOSS_SAPPHIRON))
|
||||
{
|
||||
player->TeleportTo(533, sapphironEntryTP.m_positionX, sapphironEntryTP.m_positionY, sapphironEntryTP.m_positionZ, sapphironEntryTP.m_orientation);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1453,7 +1486,7 @@ public:
|
||||
{
|
||||
}
|
||||
|
||||
void OnPlayerEnterAll(Map* map, Player* player)
|
||||
void OnPlayerEnterAll(Map* map, Player* player) override
|
||||
{
|
||||
if (player->IsGameMaster())
|
||||
return;
|
||||
|
||||
@@ -52,9 +52,11 @@ enum DataTypes
|
||||
DATA_HALL_RUNE_6 = 21,
|
||||
DATA_HALL_RUNE_7 = 22,
|
||||
DATA_SOLAKAR_FLAMEWREATH = 23,
|
||||
DATA_MOR_GRAYHOOF = 24,
|
||||
DATA_VAELASTRASZ = 25,
|
||||
|
||||
// Progression module
|
||||
DATA_UBRS_DOOR_OPEN = 24,
|
||||
DATA_UBRS_DOOR_OPEN = 26
|
||||
};
|
||||
|
||||
enum CreaturesIds
|
||||
@@ -78,6 +80,10 @@ enum CreaturesIds
|
||||
NPC_BLACKHAND_VETERAN = 9819,
|
||||
NPC_BLACKHAND_INCARCERATOR = 10316,
|
||||
NPC_LORD_VICTOR_NEFARIUS = 10162,
|
||||
NPC_VAELASTRASZ_THE_RED = 10340,
|
||||
NPC_VAELASTRASZ_UBRS = 10538,
|
||||
|
||||
NPC_SCARSHIELD_INFILTRATOR = 10299,
|
||||
|
||||
NPC_SOLAKAR = 10264,
|
||||
NPC_ROOKERY_GUARDIAN = 10258,
|
||||
@@ -99,6 +105,7 @@ enum AdditionalData
|
||||
AREATRIGGER_DRAGONSPIRE_HALL = 2046,
|
||||
AREATRIGGER_BLACKROCK_STADIUM = 2026,
|
||||
SAY_FINKLE_GANG = 0,
|
||||
ITEM_UNADORNED_SEAL = 12219,
|
||||
|
||||
// Progression module
|
||||
ITEM_SEAL_OF_ASCENSION = 12344
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "SpellScript.h"
|
||||
|
||||
//uint32 const DragonspireRunes[7] = { GO_HALL_RUNE_1, GO_HALL_RUNE_2, GO_HALL_RUNE_3, GO_HALL_RUNE_4, GO_HALL_RUNE_5, GO_HALL_RUNE_6, GO_HALL_RUNE_7 };
|
||||
|
||||
@@ -61,8 +62,9 @@ Position ModSolakarPosBoss = Position(80.0f, -280.0f, 93.0f, 3.0f * M_PI / 2.0)
|
||||
|
||||
enum Texts
|
||||
{
|
||||
SAY_NEFARIUS_REND_WIPE = 11,
|
||||
SAY_SOLAKAR_FIRST_HATCHER = 0
|
||||
SAY_NEFARIUS_REND_WIPE = 11,
|
||||
SAY_SOLAKAR_FIRST_HATCHER = 0,
|
||||
SAY_SCARSHIELD_INF_WHISPER = 0
|
||||
};
|
||||
|
||||
MinionData const minionData[] =
|
||||
@@ -87,7 +89,8 @@ public:
|
||||
{
|
||||
uint32 CurrentSolakarWave = 0;
|
||||
uint32 SolakarState = NOT_STARTED; // there should be a global instance encounter state, where is it?
|
||||
std::vector<TempSummon*> SolakarSummons;
|
||||
GuidVector SolakarSummons;
|
||||
uint32 VaelastraszState = NOT_STARTED;
|
||||
|
||||
|
||||
instance_blackrock_spireMapScript(InstanceMap* map) : InstanceScript(map)
|
||||
@@ -98,6 +101,7 @@ public:
|
||||
CurrentSolakarWave = 0;
|
||||
SolakarState = NOT_STARTED;
|
||||
SolakarSummons.clear();
|
||||
VaelastraszState = NOT_STARTED;
|
||||
UBRSDoorOpen = false;
|
||||
}
|
||||
|
||||
@@ -418,11 +422,11 @@ public:
|
||||
}
|
||||
break;
|
||||
case FAIL:
|
||||
for (const auto& creature : SolakarSummons)
|
||||
for (ObjectGuid const& guid : SolakarSummons)
|
||||
{
|
||||
if (creature)
|
||||
if (Creature* creature = instance->GetCreature(guid))
|
||||
{
|
||||
creature->RemoveFromWorld();
|
||||
creature->DespawnOrUnsummon();
|
||||
}
|
||||
}
|
||||
SolakarSummons.clear();
|
||||
@@ -434,6 +438,9 @@ public:
|
||||
}
|
||||
SolakarState = data;
|
||||
break;
|
||||
case DATA_VAELASTRASZ:
|
||||
VaelastraszState = data;
|
||||
break;
|
||||
case DATA_UROK_DOOMHOWL:
|
||||
if (data == FAIL)
|
||||
{
|
||||
@@ -479,6 +486,8 @@ public:
|
||||
return SolakarState;
|
||||
case DATA_UBRS_DOOR_OPEN:
|
||||
return UBRSDoorOpen ? 1 : 0;
|
||||
case DATA_VAELASTRASZ:
|
||||
return VaelastraszState;
|
||||
default:
|
||||
return InstanceScript::GetData(type);
|
||||
}
|
||||
@@ -488,11 +497,19 @@ public:
|
||||
{
|
||||
if (number < MAX_WAVE_COUNT)
|
||||
{
|
||||
SolakarSummons.push_back(instance->SummonCreature(NPC_ROOKERY_GUARDIAN, ModSolakarPosLeft));
|
||||
SolakarSummons.push_back(instance->SummonCreature(NPC_ROOKERY_HATCHER, ModSolakarPosRight));
|
||||
if (Creature* summon = instance->SummonCreature(NPC_ROOKERY_GUARDIAN, ModSolakarPosLeft))
|
||||
{
|
||||
SolakarSummons.push_back(summon->GetGUID());
|
||||
}
|
||||
|
||||
if (Creature* summon = instance->SummonCreature(NPC_ROOKERY_HATCHER, ModSolakarPosRight))
|
||||
{
|
||||
SolakarSummons.push_back(summon->GetGUID());
|
||||
}
|
||||
|
||||
if (number == 0)
|
||||
{
|
||||
if (Creature* FirstHatcher = SolakarSummons.back()) // works because we spawned a hatcher second
|
||||
if (Creature* FirstHatcher = instance->GetCreature(SolakarSummons.back())) // works because we spawned a hatcher second
|
||||
{
|
||||
FirstHatcher->AI()->Talk(SAY_SOLAKAR_FIRST_HATCHER);
|
||||
}
|
||||
@@ -500,7 +517,10 @@ public:
|
||||
}
|
||||
else if (number == MAX_WAVE_COUNT)
|
||||
{
|
||||
SolakarSummons.push_back(instance->SummonCreature(NPC_SOLAKAR, ModSolakarPosBoss));
|
||||
if (Creature* summon = instance->SummonCreature(NPC_SOLAKAR, ModSolakarPosBoss))
|
||||
{
|
||||
SolakarSummons.push_back(summon->GetGUID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user