mirror of
https://github.com/ZhengPeiRu21/mod-individual-progression
synced 2025-11-29 23:44:51 +08:00
fix map and area definitions
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@@ -185,15 +185,15 @@ public:
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{
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return false;
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}
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if (mapid == MAP_AQ_40 && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_PRE_AQ))
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if (mapid == MAP_AHN_QIRAJ_TEMPLE && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_PRE_AQ))
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{
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return false;
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}
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if (mapid == MAP_AQ_20 && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_PRE_AQ))
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if (mapid == MAP_RUINS_OF_AHN_QIRAJ && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_PRE_AQ))
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{
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return false;
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}
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if (mapid == MAP_OUTLANDS)
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if (mapid == MAP_OUTLAND)
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{
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if (!sIndividualProgression->hasPassedProgression(player, PROGRESSION_NAXX40))
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{
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@@ -223,11 +223,11 @@ public:
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return false;
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}
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// This will also restrict other Frozen Halls dungeons, because Forge of Souls must be completed first to access them
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if ((mapid == MAP_ICC || mapid == MAP_FORGE_OF_SOULS) && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_WOTLK_TIER_3))
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if ((mapid == MAP_ICECROWN_CITADEL || mapid == MAP_THE_FORGE_OF_SOULS) && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_WOTLK_TIER_3))
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{
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return false;
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}
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if (mapid == MAP_RUBY_SANCTUM && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_WOTLK_TIER_4))
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if (mapid == MAP_THE_RUBY_SANCTUM && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_WOTLK_TIER_4))
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{
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return false;
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}
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@@ -235,7 +235,7 @@ public:
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InstanceTemplate const* instanceTemplate = sObjectMgr->GetInstanceTemplate(mapid);
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if (instanceTemplate)
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{
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if (instanceTemplate->Parent == MAP_OUTLANDS && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_NAXX40))
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if (instanceTemplate->Parent == MAP_OUTLAND && !sIndividualProgression->hasPassedProgression(player, PROGRESSION_NAXX40))
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{
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return false;
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}
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@@ -388,20 +388,14 @@ public:
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}
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break;
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case AREA_LIGHTS_HOPE:
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// if (sIndividualProgression->hasPassedProgression(player, PROGRESSION_AQ))
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// {
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// player->RemoveAura(IPP_PHASE);
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// player->CastSpell(player, IPP_PHASE, false);
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// }
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// break;
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case AREA_ARGENT_TOURNAMENT:
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case AREA_ARGENT_TOURNAMENT_GROUNDS:
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case AREA_ARGENT_SUNREAVER_PAVILION:
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case AREA_ARGENT_SILVER_COVENANT_PAVILION:
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case AREA_ARGENT_RING_OF_CHAMPIONS:
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case AREA_ARGENT_ASPIRANTS_RING:
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case AREA_ARGENT_VALIANTS_RING:
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case AREA_ARGENT_ALLIANCE_VALIANTS_RING:
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case AREA_ARGENT_HORDE_VALIANTS_RING:
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case AREA_THE_RING_OF_CHAMPIONS:
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case AREA_THE_ASPIRANTS_RING:
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case AREA_THE_ARGENT_VALIANTS_RING:
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case AREA_THE_ALLIANCE_VALIANTS_RING:
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case AREA_THE_HORDE_VALIANTS_RING:
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case AREA_ARGENT_PAVILION:
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if (sIndividualProgression->hasPassedProgression(player, PROGRESSION_WOTLK_TIER_2))
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{
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