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Revision
2024-07-18 13:08:30 +02:00
parent af77b7c98d
commit 075e9da018

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@@ -9,6 +9,11 @@ public:
void OnLootItem(Player* player, Item* item, uint32 count, ObjectGuid /*lootguid*/) override
{
if (!item)
{
return;
}
if (item->GetTemplate()->Quality == ITEM_QUALITY_POOR)
{
SendTransactionInformation(player, item, count);