mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Fix move npc action (#1087)
This commit is contained in:
@@ -242,12 +242,13 @@ bool NewRpgMoveNpcAction::Execute(Event event)
|
||||
}
|
||||
|
||||
WorldObject* object = ObjectAccessor::GetWorldObject(*bot, info.near_npc.npcOrGo);
|
||||
if (object && bot->CanInteractWithQuestGiver(object))
|
||||
if (object && bot->GetDistance(object) <= INTERACTION_DISTANCE)
|
||||
{
|
||||
if (!info.near_npc.lastReach)
|
||||
{
|
||||
info.near_npc.lastReach = getMSTime();
|
||||
InteractWithNpcOrGameObjectForQuest(info.near_npc.npcOrGo);
|
||||
if (bot->CanInteractWithQuestGiver(object))
|
||||
InteractWithNpcOrGameObjectForQuest(info.near_npc.npcOrGo);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user