Warning fix + ilvl function fix (#1210)

* 1 variable order warning fixed
70 unused variable warning fixed

* Fixed GetEquipGearScore function

---------

Co-authored-by: Julien MAS <julien.mas81@gmail.com>
This commit is contained in:
Cryo81
2025-04-20 03:26:42 -03:00
committed by GitHub
parent eb3fa56829
commit 07e4dec70d
30 changed files with 120 additions and 87 deletions

View File

@@ -3020,7 +3020,7 @@ bool BGTactics::selectObjective(bool reset)
std::vector<GameObject*> objectives;
for (uint8 i = 0; i < 3; ++i)
{
WorldObject* pAttackObjectiveObject = nullptr;
// WorldObject* pAttackObjectiveObject = nullptr; //not used, line marked for removal.
float attackObjectiveDistance = FLT_MAX;
for (auto const& objective : AB_AttackObjectives)
@@ -3071,7 +3071,7 @@ bool BGTactics::selectObjective(bool reset)
std::vector<GameObject*> objectives;
for (auto i = 0; i < 3; ++i)
{
WorldObject* pAttackObjectiveObject = nullptr;
//WorldObject* pAttackObjectiveObject = nullptr; //not used, line marked for removal.
float attackObjectiveDistance = FLT_MAX;
for (const auto& objective : AB_AttackObjectives)
@@ -3755,7 +3755,7 @@ bool BGTactics::selectObjectiveWp(std::vector<BattleBotPath*> const& vPaths)
if (bgType == BATTLEGROUND_RB)
bgType = bg->GetBgTypeID(true);
PositionMap& posMap = context->GetValue<PositionMap&>("position")->Get();
// PositionMap& posMap = context->GetValue<PositionMap&>("position")->Get(); //not used, line marked for removal.
PositionInfo pos = context->GetValue<PositionMap&>("position")->Get()["bg objective"];
if (!pos.isSet())
return false;