movement, disable hearthstone

This commit is contained in:
Yunfan Li
2023-05-27 23:59:59 +08:00
parent 3ec656d7ec
commit 09463feb8f
4 changed files with 28 additions and 28 deletions

View File

@@ -46,21 +46,21 @@ bool CheckMountStateAction::Execute(Event event)
if (!bot->GetGroup() || bot->GetGroup()->GetLeaderGUID() != master->GetGUID()) if (!bot->GetGroup() || bot->GetGroup()->GetLeaderGUID() != master->GetGUID())
return false; return false;
bool farFromMaster = sServerFacade->GetDistance2d(bot, master) > sPlayerbotAIConfig->sightDistance; // bool farFromMaster = sServerFacade->GetDistance2d(bot, master) > sPlayerbotAIConfig->sightDistance;
if (master->IsMounted() && !bot->IsMounted() && noattackers) if (master->IsMounted() && !bot->IsMounted() && noattackers)
{ {
return Mount(); return Mount();
} }
if (!bot->IsMounted() && (chasedistance || (farFromMaster && botAI->HasStrategy("follow", BOT_STATE_NON_COMBAT))) && !bot->IsInCombat() && !dps) // if (!bot->IsMounted() && (chasedistance || (farFromMaster && botAI->HasStrategy("follow", BOT_STATE_NON_COMBAT))) && !bot->IsInCombat() && !dps)
return Mount(); // return Mount();
if (!bot->IsFlying() && ((!farFromMaster && !master->IsMounted()) || attackdistance) && bot->IsMounted()) // if (!bot->IsFlying() && ((!farFromMaster && !master->IsMounted()) || attackdistance) && bot->IsMounted())
{ // {
WorldPacket emptyPacket; // WorldPacket emptyPacket;
bot->GetSession()->HandleCancelMountAuraOpcode(emptyPacket); // bot->GetSession()->HandleCancelMountAuraOpcode(emptyPacket);
return true; // return true;
} // }
return false; return false;
} }

View File

@@ -382,23 +382,23 @@ bool MovementAction::MoveTo(uint32 mapId, float x, float y, float z, bool idle,
} }
} }
if (pathType == TravelNodePathType::teleportSpell && entry) // if (pathType == TravelNodePathType::teleportSpell && entry)
{ // {
if (entry == 8690) // if (entry == 8690)
{ // {
if (!bot->HasSpellCooldown(8690)) // if (!bot->HasSpellCooldown(8690))
{ // {
return botAI->DoSpecificAction("hearthstone", Event("move action")); // return botAI->DoSpecificAction("hearthstone", Event("move action"));
} // }
else // else
{ // {
movePath.clear(); // movePath.clear();
AI_VALUE(LastMovement&, "last movement").setPath(movePath); // AI_VALUE(LastMovement&, "last movement").setPath(movePath);
LOG_DEBUG("playerbots", "bot->HasSpellCooldown(8690)"); // LOG_DEBUG("playerbots", "bot->HasSpellCooldown(8690)");
return false; // return false;
} // }
} // }
} // }
//if (!isTransport && bot->GetTransport()) //if (!isTransport && bot->GetTransport())
// bot->GetTransport()->RemovePassenger(bot); // bot->GetTransport()->RemovePassenger(bot);

View File

@@ -12,7 +12,7 @@ void CombatStrategy::InitTriggers(std::vector<TriggerNode*> &triggers)
triggers.push_back(new TriggerNode("mounted", NextAction::array(0, new NextAction("check mount state", 54), nullptr))); triggers.push_back(new TriggerNode("mounted", NextAction::array(0, new NextAction("check mount state", 54), nullptr)));
triggers.push_back(new TriggerNode("out of react range", NextAction::array(0, new NextAction("flee to master", 55), nullptr))); triggers.push_back(new TriggerNode("out of react range", NextAction::array(0, new NextAction("flee to master", 55), nullptr)));
triggers.push_back(new TriggerNode("combat stuck", NextAction::array(0, new NextAction("reset", 1.0f), nullptr))); triggers.push_back(new TriggerNode("combat stuck", NextAction::array(0, new NextAction("reset", 1.0f), nullptr)));
triggers.push_back(new TriggerNode("combat long stuck", NextAction::array(0, new NextAction("hearthstone", 0.9f), new NextAction("repop", 0.8f), nullptr))); // triggers.push_back(new TriggerNode("combat long stuck", NextAction::array(0, new NextAction("hearthstone", 0.9f), new NextAction("repop", 0.8f), nullptr)));
} }

View File

@@ -19,6 +19,6 @@ void MaintenanceStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("enchant random item", 1.0f), nullptr))); triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("enchant random item", 1.0f), nullptr)));
triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("smart destroy item", 1.0f), nullptr))); triggers.push_back(new TriggerNode("random", NextAction::array(0, new NextAction("smart destroy item", 1.0f), nullptr)));
triggers.push_back(new TriggerNode("move stuck", NextAction::array(0, new NextAction("reset", 1.0f), nullptr))); triggers.push_back(new TriggerNode("move stuck", NextAction::array(0, new NextAction("reset", 1.0f), nullptr)));
triggers.push_back(new TriggerNode("move long stuck", NextAction::array(0, new NextAction("hearthstone", 0.9f), new NextAction("repop", 0.8f), nullptr))); // triggers.push_back(new TriggerNode("move long stuck", NextAction::array(0, new NextAction("hearthstone", 0.9f), new NextAction("repop", 0.8f), nullptr)));
} }