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Disable test items
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@@ -1893,7 +1893,7 @@ bool AvoidAoeAction::AvoidGameObjectWithDamage()
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continue;
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}
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float radius = (float)goInfo->trap.diameter / 2;
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float radius = (float)goInfo->trap.diameter / 2 + go->GetCombatReach();
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if (!radius || radius > sPlayerbotAIConfig->maxAoeAvoidRadius)
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continue;
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// for (int i = 0; i < MAX_SPELL_EFFECTS; i++) {
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