Merge pull request #1673 from privatecore/fix-pull-power-spark

Fix wrong cast spell action passed to the PullPowerSparkAction constructor
This commit is contained in:
kadeshar
2025-09-28 20:07:32 +02:00
committed by GitHub

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@@ -30,7 +30,7 @@ class PullPowerSparkAction : public CastSpellAction
{
public:
PullPowerSparkAction(PlayerbotAI* botAI, std::string const name = "pull power spark")
: CastSpellAction(botAI, "death grip") {}
: CastSpellAction(botAI, name) {}
bool Execute(Event event) override;
bool isPossible() override;
bool isUseful() override;