mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Lowered Heroic Strike priority
This commit is contained in:
@@ -64,7 +64,7 @@ void ArmsWarriorStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
|
||||
triggers.push_back(new TriggerNode(
|
||||
"victory rush", NextAction::array(0, new NextAction("victory rush", ACTION_INTERRUPT), nullptr)));
|
||||
triggers.push_back(new TriggerNode(
|
||||
"high rage available", NextAction::array(0, new NextAction("heroic strike", ACTION_HIGH + 10), nullptr)));
|
||||
"high rage available", NextAction::array(0, new NextAction("heroic strike", ACTION_HIGH), nullptr)));
|
||||
triggers.push_back(new TriggerNode("medium rage available",
|
||||
NextAction::array(0, new NextAction("slam", ACTION_HIGH + 1),
|
||||
new NextAction("thunder clap", ACTION_HIGH),
|
||||
|
||||
Reference in New Issue
Block a user