Compile bug fixes.

This commit is contained in:
whipowill
2022-05-20 12:41:13 -05:00
parent 9a6709f5c1
commit 92ce54a3cd
42 changed files with 182 additions and 182 deletions

View File

@@ -16,7 +16,7 @@ class ArcaneMageStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
}
private:
static ActionNode* arcane_blast([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* arcane_blast([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("arcane blast",
/*P*/ nullptr,
@@ -24,7 +24,7 @@ class ArcaneMageStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
/*C*/ nullptr);
}
static ActionNode* arcane_barrage([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* arcane_barrage([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("arcane barrage",
/*P*/ nullptr,
@@ -32,7 +32,7 @@ class ArcaneMageStrategyActionNodeFactory : public NamedObjectFactory<ActionNode
/*C*/ nullptr);
}
static ActionNode* arcane_missiles([[maybe_unused]] PlayerbotAI* botAI) // unused param - whipowill
static ActionNode* arcane_missiles([[maybe_unused]] PlayerbotAI* botAI)
{
return new ActionNode ("arcane missiles",
/*P*/ nullptr,