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[Command] Only follow the command given by master when multiple player one group
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@@ -350,7 +350,7 @@ void PlayerbotAI::UpdateAIInternal([[maybe_unused]] uint32 elapsed, bool minimal
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std::string const command = holder.GetCommand();
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Player* owner = holder.GetOwner();
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if (!helper.ParseChatCommand(command, owner) && holder.GetType() == CHAT_MSG_WHISPER)
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if (owner == master && !helper.ParseChatCommand(command, owner) && holder.GetType() == CHAT_MSG_WHISPER)
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{
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// To prevent spam caused by WIM
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if (!(command.rfind("WIM", 0) == 0) &&
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