mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
Fix frost nova crash (#1106)
This commit is contained in:
@@ -16,7 +16,10 @@ Value<Unit*>* CastPolymorphAction::GetTargetValue() { return context->GetValue<U
|
||||
bool CastFrostNovaAction::isUseful()
|
||||
{
|
||||
Unit* target = AI_VALUE(Unit*, "current target");
|
||||
if (target && target->ToCreature() && target->ToCreature()->HasMechanicTemplateImmunity(1 << (MECHANIC_FREEZE - 1)))
|
||||
if (!target || !target->IsInWorld())
|
||||
return false;
|
||||
|
||||
if (target->ToCreature() && target->ToCreature()->HasMechanicTemplateImmunity(1 << (MECHANIC_FREEZE - 1)))
|
||||
return false;
|
||||
|
||||
if (target->isFrozen())
|
||||
|
||||
Reference in New Issue
Block a user