Fix SPEC_TAB names

This commit is contained in:
crow
2025-09-27 23:11:47 -05:00
parent 23d9931f65
commit e525c22d85
4 changed files with 8 additions and 8 deletions

View File

@@ -295,7 +295,7 @@ void AiFactory::AddDefaultCombatStrategies(Player* player, PlayerbotAI* const fa
{
engine->addStrategiesNoInit("dps", "shadow debuff", "shadow aoe", nullptr);
}
else if (tab == PRIEST_TAB_DISIPLINE)
else if (tab == PRIEST_TAB_DISCIPLINE)
{
engine->addStrategiesNoInit("heal", nullptr);
}
@@ -607,7 +607,7 @@ void AiFactory::AddDefaultNonCombatStrategies(Player* player, PlayerbotAI* const
nonCombatEngine->addStrategy("dps assist", false);
break;
case CLASS_WARLOCK:
if (tab == WARLOCK_TAB_AFFLICATION)
if (tab == WARLOCK_TAB_AFFLICTION)
{
nonCombatEngine->addStrategiesNoInit("felhunter", "spellstone", nullptr);
}