EricksOliveira
7fa1ab36a3
Update LfgAccept ( #681 )
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Fixed issue with Bots refusing to join DungeonFinder.
2024-11-05 16:15:09 +01:00
bash
a7bcdad65c
[performance] bots scale idle fix ( #678 )
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* [performance] bots scale idle fix
* [performance] featureset
2024-11-05 16:05:05 +01:00
Bobblybook
e59b4d9e32
Merge pull request #680 from Bobblybook/master
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Dungeon botAI bugfixes
2024-11-05 20:55:20 +11:00
Bobblybook
dd73fe8a90
Dungeon botAI bugfixes
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- Utgarde Keep (Keleseth): Bots continue combat correctly after killing a frost tomb
- Utgarde Keep (Dalronn & Skarvald): Bots continue combat correctly after killing Dalronn
- Utgarde Keep (Ingvar): Tank correctly avoids Dark Smash in second phase
- Oculus (Drake combat): Bots more consistently attack the drakes in the air when flying around
- Halls of Lightning (Bjarngrim): Bots no longer acquire priority targets until in combat
2024-11-05 19:11:24 +11:00
Yunfan Li
2f0f8ad496
Set _isBotInitializing if randomBotAutologin=0 ( #670 )
2024-11-03 16:21:37 +01:00
姜耀
f6cf3e728f
date: 2024-11-3 bronjahm strategy
2024-11-03 21:50:27 +08:00
姜耀
f1cb2b070e
2024-11-3
2024-11-03 21:29:29 +08:00
姜耀
16e2cac60d
add strategy about bronjahm
2024-11-03 21:28:23 +08:00
bash
74ee7fa3a4
[performance] side-effect of other bug causes to stay inactive when botAmount min/max not equal
2024-11-03 21:19:04 +08:00
bash
436774a7af
[performance] Added additional circle of life, 600 yards ( #655 )
2024-11-03 21:19:04 +08:00
bash
d246cdd511
[performance] server_and_bot_init_phase_patch2 ( #653 )
2024-11-03 21:19:04 +08:00
bash
ae2f2c6d04
[performance] server_and_bot_init_phase_patch1 ( #652 )
2024-11-03 21:19:04 +08:00
Bobblybook
e070469439
Limit JC jeweler's gems to 3
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If bot has jewelcrafting, enforce limit of 3 of any type of jeweler's gems when autogearing/gemming
2024-11-03 21:19:04 +08:00
bash
ba0332c9d5
[performance] initialize server and bots fase
2024-11-03 21:19:04 +08:00
bash
73831c16c0
[performance] new baseline ( #644 )
2024-11-03 21:19:04 +08:00
Revision
05542c97fc
Fix new compiler errors ( #645 )
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* Add missing include
* Move include
2024-11-03 21:19:04 +08:00
Bobblybook
275756c3a3
Oculus implementation
2024-11-03 21:19:04 +08:00
Revision
afa32e8e51
Fix the level when a quest becomes trivial (grey/gray)
2024-11-03 21:19:04 +08:00
avirar
565816fa2c
Update OldKingdomActions.cpp
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Null checks added
2024-11-03 21:19:04 +08:00
Bobblybook
531fc42509
Typo
2024-11-03 21:19:04 +08:00
Bobblybook
3aa43cbb3c
UP and CoS dungeons
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- Utgarde Pinnacle implementation
- Culling of Stratholme implementation
- Added additional value ("nearest hostile npcs") needed to expose some hidden trigger-type npc units (eg. frost breath on Skadi fight in UP)
2024-11-03 21:19:04 +08:00
EricksOliveira
7e74fbe181
Fix Crash QuestAction ( #665 )
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Added checks to ensure bot and botAI are valid at function start.
Added extra pointer checks when accessing unit and gameobj in loops that iterate over nearest NPCs and game objects.
This adjustment ensures that objects are initialized correctly before being used in the ProcessQuests function.
2024-11-03 13:15:16 +01:00
EricksOliveira
5c16e14d57
Fix Crash SayToChannel ( #666 )
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Additional checks for null pointers to ensure that the Channel and ChannelMgr objects are correctly initialized before accessing them.
Validation of empty strings to avoid problems when checking the channel name (channel->GetName()).
Implemented mutex (std::lock_guard) around access to SocialMgr to avoid race conditions, improving security in multi-threaded operations.
2024-11-03 13:15:03 +01:00
bash
dc55bdd8dc
disabled smartscale by default for now ( #663 )
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* disabled smartscale by default for now
* disabled smartscale by default for now
2024-11-01 22:03:04 +01:00
Bobblybook
b6f26d36c4
Merge pull request #662 from Bobblybook/master
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Oculus crash fix
2024-11-01 19:33:14 +11:00
Bobblybook
fb2391d4ce
Oculus crash fix
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Master nullptr check
2024-11-01 17:47:51 +11:00
Bobblybook
fd2c3b08c5
Merge pull request #659 from Bobblybook/master
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Fix healer and tank multiplier on Krikthir
2024-10-31 23:15:30 +11:00
Bobblybook
9ca93855fe
Fix healer and tank multiplier on Krikthir
2024-10-31 22:13:05 +11:00
Yunfan Li
655095c8da
Merge pull request #657 from liyunfan1223/sync_241030
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[Sync] Core sync 20241030
2024-10-30 21:43:16 +08:00
Yunfan Li
2cedf3f05b
[Sync] Core sync 20241030
2024-10-30 21:10:43 +08:00
chris
07da4ad959
date: 2024-10-30
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fos bronjahm v1
2024-10-30 17:03:46 +08:00
Revision
67c1cccaec
Merge pull request #656 from hermensbas/feature/performance_old_broken_calc_breaks_functionalitiy
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[performance] bots kept idle always instead only during server/bots initialization as side-effect of another bug
2024-10-30 05:08:25 +01:00
bash
645bc4948e
[performance] side-effect of other bug causes to stay inactive when botAmount min/max not equal
2024-10-30 01:49:42 +00:00
bash
e66475c3e0
[performance] Added additional circle of life, 600 yards ( #655 )
2024-10-29 23:32:16 +01:00
bash
b83cdf2057
[performance] server_and_bot_init_phase_patch2 ( #653 )
2024-10-29 14:26:18 +01:00
bash
76994ae3c0
[performance] server_and_bot_init_phase_patch1 ( #652 )
2024-10-29 13:08:46 +01:00
Bobblybook
d9a61a79fd
Merge pull request #648 from Bobblybook/master
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Limit JC jeweler's gems to 3
2024-10-29 22:27:42 +11:00
bash
3f242945fe
Merge pull request #651 from hermensbas/feature/performance_server_and_bot_init_phase
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[performance] server and bots init fase
2024-10-29 12:13:57 +01:00
bash
8a9c25c72c
[performance] initialize server and bots fase
2024-10-29 10:57:26 +00:00
Bobblybook
756dcbaa84
Limit JC jeweler's gems to 3
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If bot has jewelcrafting, enforce limit of 3 of any type of jeweler's gems when autogearing/gemming
2024-10-29 20:41:22 +11:00
bash
3cd68c6dec
[performance] new baseline ( #644 )
2024-10-29 01:15:26 +01:00
Revision
b061f0016c
Fix new compiler errors ( #645 )
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* Add missing include
* Move include
2024-10-29 01:02:30 +01:00
Revision
e82eb3a5a7
Merge pull request #642 from Bobblybook/master
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Oculus implementation
2024-10-27 02:19:11 +02:00
Bobblybook
9f273791a7
Oculus implementation
2024-10-27 02:20:04 +11:00
bash
4219c397c1
Merge pull request #634 from noisiver/fix-trivial-level
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Fix the level when a quest becomes trivial (grey/gray)
2024-10-23 21:42:18 +02:00
Revision
a2f78542a4
Fix the level when a quest becomes trivial (grey/gray)
2024-10-23 00:18:44 +02:00
bash
599c26bc2e
Merge pull request #631 from avirar/AvoidShadowCrashAction_crashfix
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Update OldKingdomActions.cpp
2024-10-21 20:37:07 +02:00
bash
eed4339ec1
Merge pull request #632 from Bobblybook/master
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Utgarde Pinnacle, CoS & additional value entry
2024-10-21 20:35:59 +02:00
Bobblybook
f09531775a
Typo
2024-10-21 22:33:24 +11:00
Bobblybook
c788e96828
UP and CoS dungeons
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- Utgarde Pinnacle implementation
- Culling of Stratholme implementation
- Added additional value ("nearest hostile npcs") needed to expose some hidden trigger-type npc units (eg. frost breath on Skadi fight in UP)
2024-10-21 22:29:03 +11:00