* Do not disband alt bots group when master goes away
* This update makes the original PR functionality optional, which prevents alternative bots (random bots) from automatically leaving the group when the master leaves.
* Fix
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Co-authored-by: bash <31279994+hermensbas@users.noreply.github.com>
* Make variable name more intuitive
* Make variable name more intuitive
* Make variable name more intuitive and clarify function
* Update playerbots.conf.dist
* Update PlayerbotAIConfig.cpp
* Update PlayerbotAIConfig.h
* Update RandomPlayerbotMgr.cpp
* Update playerbots.conf.dist
* Update playerbots.conf.dist
* Update playerbots.conf.dist
* Update playerbots.conf.dist
* Update playerbots.conf.dist
* Update playerbots.conf.dist
* Make variable name more intuitive
* Make variable name more intuitive
* Make variable name more intuitive and clarify function
* Update playerbots.conf.dist
* Update playerbots.conf.dist
* Update playerbots.conf.dist
* Update playerbots.conf.dist
* Update playerbots.conf.dist
* feat(playerbots): staggered taxi take-off for bots
Adds four new configurable settings to playerbots.conf:
- AiPlayerbot.BotTaxiDelayMinMs: Min random delay before the 1st follower bot clicks the flight-master
- AiPlayerbot.BotTaxiDelayMaxMs: Upper bound for the overall taxi delay window – larger spreads big raids
- AiPlayerbot.BotTaxiGapMs: Fixed gap added per group-slot so bots never take off together
- AiPlayerbot.BotTaxiGapJitterMs: Extra small randomness added to each gap so launches don’t look robotic
These options allow server owners to fine-tune how bots queue up and take off from flight masters, making their behavior appear more natural.
Closes#1017 : Bots use Flight master nearly the same time.
* fixed build errors
Was missing a header and variable declarations.
* Add table to store the security keys for accounts.
* Add table to store relationships between accounts.
* Add a new configuration option to enable or disable trusted account bots.
* add checks for linked accounts
* Handle account linking and chat commands
* fix uppercase typo
* change query & fix chatcommandtable
* add missing functions to header
* move account linking to updates dir
* moved table creation to correct updates folder
* use playerbots db instead of character db
* fix db
* fix install?
* remove duplicated logic and add hashing to stored securityKey
* add object before call
* change chat variable
* rename SQL file for correct execution order
* add header include for ubuntu compatibility
* remove old sql
* Add addclass bots to trading list, differentiate between buying and selling.
* typos
* Try calling playerguid
* point IsAddclassBot to IsRandomBot
* typo
* Fix through IsAddClassbot
* Working Version
* Minor typos.
* Add RandomBotMinLevelChance
* Save mana only for healer
* Disable addclass dk for low level player
* Target selection and debuff cast with less players in group
* Change default rpg strategy and bots count in config
* Logs clean up
* Improve init=auto
* Remove login logs after initialization
* Rndbots stats for quest
* Prediction chase in reach combat
* Poor & Normal items ensurence for init=auto
* Takes bot rotation into account and adjust accordingly when enabled as it requires to be higher than MaxRandomBots to function properly.
* Correct default config to reflect that bots pool size for rotation should be higher than MaxRandomBots
* Revert space at start of all lines.
* Remove RandomBotAccountCount requirement
* Remove RandomBotAccountCount
* Remove randomBotAccountCount
* Remove randomBotAccountCount
* Update playerbots.conf.dist
* Style
* Set RotationPoolSize to 20 to work with the bot amount defaults
* Update PlayerbotAIConfig.cpp: Sync with default config
* Set +1 where appropriate
* Acc patch (#73)
* Account for TBC
* Still made it possible to change manually if desired
* uint32 randomBotAccountCount;
* Update Playerbots.cpp
* Update RandomPlayerbotMgr.cpp
* Update playerbots.conf.dist
* Update PlayerbotAIConfig.h
* Update PlayerbotAIConfig.cpp
* Update playerbots.conf.dist
* Update playerbots.conf.dist
* Updated information
* Update RandomPlayerbotMgr.cpp
Avoid reverting https://github.com/liyunfan1223/mod-playerbots/pull/870/files
* Update playerbots.conf.dist
set capitals on Random
* Final update on settings documentation
* Update playerbots.conf.dist
* Fix bots loving to do BG's a bit too much
* Final fix bots over-queuing
* pt2 - Limit over-queuing to ~1 instance
Try and prevent over-queuing to a max of 1 instance.
* Add new queue instead of instance if necessary
* Update RandomPlayerbotMgr.cpp
* Final commit
* Update RandomPlayerbotMgr.cpp
* Fix timer
* Updated docu
* Update playerbots.conf.dist
* Update RandomPlayerbotMgr.cpp
Set BgCheckTimer to 45 as it is sufficient.
* Add logic to separate cat and bear druid buffs
Check for Thick Hide (16929) talent, use regular buffs if found, use new fourth row if not.
* Added cat druid buffs (ArP food, AP flask)
* Update playerbots.conf.dist
* Refined logic for feral druids
* Use rank 3 of Thick Hide and GetActiveSpec
* Update WorldBuffAction.cpp
* Added DK Blood DPS buffs
AP Flask, STR food
* Added logic for DPS Blood DKs
* prevent autogear on player alt bots
* update chat message to match other message format
* add config option with default set to 1
* replace end of file blank line
* remove extra space