mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
27 lines
932 B
C++
27 lines
932 B
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "AcceptBattlegroundInvitationAction.h"
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#include "Event.h"
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#include "Playerbots.h"
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bool AcceptBgInvitationAction::Execute(Event event)
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{
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uint8 type = 0; // arenatype if arena
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uint8 unk2 = 0; // unk, can be 0x0 (may be if was invited?) and 0x1
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uint32 bgTypeId_ = BATTLEGROUND_WS; // type id from dbc
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uint16 unk = 0x1F90; // 0x1F90 constant?*/
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uint8 action = 1;
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WorldPacket packet(CMSG_BATTLEFIELD_PORT, 20);
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packet << type << unk2 << (uint32)bgTypeId_ << unk << action;
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// packet << bgTypeId_ << action;
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bot->GetSession()->HandleBattleFieldPortOpcode(packet);
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botAI->ResetStrategies();
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return true;
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}
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