Files
mod-playerbots/src/strategy/dungeons/wotlk/cullingofstratholme/CullingOfStratholmeActions.h
Bobblybook 3aa43cbb3c UP and CoS dungeons
- Utgarde Pinnacle implementation
- Culling of Stratholme implementation
- Added additional value ("nearest hostile npcs") needed to expose some hidden trigger-type npc units (eg. frost breath on Skadi fight in UP)
2024-11-03 21:19:04 +08:00

27 lines
677 B
C++

#ifndef _PLAYERBOT_WOTLKDUNGEONCOSACTIONS_H
#define _PLAYERBOT_WOTLKDUNGEONCOSACTIONS_H
#include "Action.h"
#include "AttackAction.h"
#include "GenericSpellActions.h"
#include "PlayerbotAI.h"
#include "Playerbots.h"
#include "CullingOfStratholmeTriggers.h"
class ExplodeGhoulSpreadAction : public MovementAction
{
public:
ExplodeGhoulSpreadAction(PlayerbotAI* ai) : MovementAction(ai, "explode ghoul spread") {}
bool Execute(Event event) override;
};
class EpochStackAction : public MovementAction
{
public:
EpochStackAction(PlayerbotAI* ai) : MovementAction(ai, "epoch stack") {}
bool Execute(Event event) override;
bool isUseful() override;
};
#endif