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https://github.com/mod-playerbots/mod-playerbots
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* - wip * - Added Yogg-Saron strategy * - Added Yogg-Saron sanity strategy * - WIP * - WIP * - WIP * - WIP * - Added Yogg-Saron strategy * - code refactoring * - Code fix after pr
47 lines
1.2 KiB
C++
47 lines
1.2 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_RTITARGETVALUE_H
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#define _PLAYERBOT_RTITARGETVALUE_H
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#include "TargetValue.h"
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class PlayerbotAI;
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class Unit;
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class RtiTargetValue : public TargetValue
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{
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public:
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RtiTargetValue(PlayerbotAI* botAI, std::string const type = "rti", std::string const name = "rti target")
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: TargetValue(botAI, name), type(type)
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{
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}
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static int32 GetRtiIndex(std::string const rti);
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Unit* Calculate() override;
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static const int8 starIndex = 0;
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static const int8 circleIndex = 1;
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static const int8 diamondIndex = 2;
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static const int8 triangleIndex = 3;
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static const int8 moonIndex = 4;
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static const int8 squareIndex = 5;
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static const int8 crossIndex = 6;
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static const int8 skullIndex = 7;
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private:
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std::string const type;
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};
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class RtiCcTargetValue : public RtiTargetValue
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{
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public:
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RtiCcTargetValue(PlayerbotAI* botAI, std::string const name = "rti cc target")
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: RtiTargetValue(botAI, "rti cc", name)
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{
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}
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};
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#endif
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