mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
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* and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_ATTACKERWITHOUTAURATARGETVALUE_H
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#define _PLAYERBOT_ATTACKERWITHOUTAURATARGETVALUE_H
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#include "NamedObjectContext.h"
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#include "Value.h"
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class PlayerbotAI;
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class Unit;
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class AttackerWithoutAuraTargetValue : public UnitCalculatedValue, public Qualified
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{
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public:
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AttackerWithoutAuraTargetValue(PlayerbotAI* botAI, std::string range = "spell")
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: UnitCalculatedValue(botAI, "attacker without aura"), range(range)
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{
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}
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protected:
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Unit* Calculate() override;
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std::string range;
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};
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class MeleeAttackerWithoutAuraTargetValue : public AttackerWithoutAuraTargetValue
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{
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public:
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MeleeAttackerWithoutAuraTargetValue(PlayerbotAI* botAI, bool checkArc = true) : AttackerWithoutAuraTargetValue(botAI, "melee"), checkArc(checkArc) {}
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Unit* Calculate() override;
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bool checkArc;
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};
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#endif
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