- plus food and talents, minus zones (those are just madning)
- also addes some bc/classic information on pet scaling
* mucked about the modelviewer, always uses high quality version .. should muck about some more to add animation-info and remove the java-option
* fixed some minor issues in spell maxaffectedtaregs in spell is displayed properly and erronous adding all classes/races to globals if none where selected
* created own table for creatures which unifies creature_template, locales_creature, creature_template_addon and some creatureDisplayInfo.dbc information
* more work against listviews and general structure in global.js .. should probably split this file by class and reassemble it for use
- while the code and strings are there, no rules have been set concerning availability
User:
- HTTP_ACCEPT_LANGUAGE may not be set.
Compare:
- removed some relic code, that, once uppon a time, was used to link virtual item sets with real item sets or something..
Titles:
- fixed a few forgotten changes
Lang:
- hide DND-entries for locks
BaseType:
- improved getField to automaticaly cast numerics to float
- improved __construct to check for numeric instead of int
- preparing tooltips (locks to Util & localization)
quests & npcs:
- implemented tooltips
spells:
- fixed tooltip-header
- stat gain inclued periodic healing auras (item: 17743 for example) and spellHeal no longer applies spellPower
achievements:
- path is less prone to errors
events:
- disabled tab as it was causing js-errors
obligatory cleaning up everywhere
* updated Summary.js (Item Comparison)
- can now manage custom weightscales, when logged in
- can now apply weightscales to rank search results
- CAN NOT yet search for items with a certain scale alone, as i haven't figured out yet how to design the database for that
* sorted and commented basic.css
* some missing imagery
* some cleanup
(my todoStack just got less inhuman in size)
Spells:
- improved tooltips to use a less table-dependant layout
- defined the missing fulltext-variables
- buff or tooltip are only reandered for the current spell
- reduced redundancy in buff / tooltip-code
some ToDos:
- no tabs on the detail-page implemented yet (used-by, affected-by, ect)
- localization for frFR, esES and ruRu is .. lacking and will probably be commited with the point above)
- a full search runs for almost 2sec and i haven't implemented every type yet >.< .. spells are too greedy
- in some cases $d must supply a time unit, in most cases it does not .. why..?
- sources can be improved .. anything related to items is still missing
- added some more lasses for (for now) static use
Achievements:
- moved setup to separate file (not included yet (and shouldn't have been))
- unified use of the infobox.tpl
Items:
- Tooltip-layout changes, when used as standalone or incorporated in other tooltips. This can now be considered.
Util:
- added utf8-safe Util::ucFirst()
- added Lang::getRequiredItems() for use with spell - equippedItem[Sub]Class
Templates:
- minor wording fix (link -> links)
Markup:
- [class=X], [race=X], [money=X] added (i really shouldn't have done this)
- [color=X] now also accepts r1 - r4 as parameter
obligatory minor stuff here and there
- dropped property "names" and changed getField to return localized Fields if specified. Dropped stupid getNameFieldName() in the process as it was now obsolete.
- made property "matches" private. Access through getMatches() that will execute the query _only_ when needed (which is basically always anyway (so much for optimization))
SpellList: parsing
- ""fixed"" behavior of the amount-switch $l when used on russian text. It has 3 options instead of 2, no idea what the last one is for though
- fixed extra leading whitespace occuring when parsing formulas
Lang:
- removed offset from getMagicShools(), apparently it is unneeded :o
Util:
- changed the output of formatTime() in the long version to be more correct in layout
- initialized values in parseTime() to prevent empty strings returned by formatTime()
- added asBin() and asHex() - helper to improve display of bitmasks (Spells are coming!)
- update Spell-Effects/Auras and added misc strings to display different MiscValue-content
Filter:
- removed escapes from $_POST-handler. If the input is erronous it should be corrected/ignored/noted by the $_GET-handler
Smarty:
- added optinal parameter to saveCache(), loadCache() to better handle filter variables
Search:
- changed $maxResults to 10 for OpenSearches in an effort to lower execution time and appied limits to all queries
- changed result calculation for OpenSearch. It should now stick to it's limit of 10 results for the list
- simplified WorldEvent search
global.js:
- backported function to parse title-tag of dfn-elements into mouseover-tooltips
- shortened document.getElementByTagName(x) calls to gE(document, x)
- make offset optional, when converting list to mask
Items:
- fixed display of inventory type for robes and ranged weapons
Spells:
- parsing: $charLevel and $interactive are now properties of spell.
- parsing: fixed durations, passing the time-unit seperately to allow for evaluation of the actual value
- parsing: fixed gender-specific formating [ >male/female< to <male/female>]
- parsing: usage of is_numeric() instead of (float) as 0 is a fucking valid numeric (caused some formulas to not be evaluated *grrr*)
- parsing: lastValue-references now skip to the next previous \d instead of being stopped by random \w (like time units)
- implemented forgotten display of runes for spellCost
- fixed castTimes for most hunter shots (they are -1000 for some reason)
- fixed display of required stances (sometimes they are not actually required but show, when you are _allowed_ to use a spell in certain forms)
- improved formating of tooltips-js (no visual change)
ListViews:
- pass '_truncated' separately. there are nough cases in which 'note' gets send without truncated results
misc changes here and there
this allows for better flag matching i.e. [(flags & 0x4) = 0]
furthermore it is now possible to group conditions to a subset with a different link
* hasDiffCategories() -> hasDiffFields(array $fields)
now returns a bitmask of the array keys what field does diff
spell:
- removed weired break from tooltips
- fixed time units being omitted by intval and subsequent cast to int
achievement:
- casting id to int to avoid string-comparison in mysql (sped up load a lot)
localization:
- fixed malformed file
infobox:
- show video-options only when logged in
filter:
- allow underscores in search (icon search)
search:
- really fixed prepended quality for items
a few things to consider:
- the virtual Itemset-Ids will not be the same as wowheads. Which dosn't really matter imho..
- the Arena-Sets all have their base names. I've to admit, i'm not too fond of the idea to collect 40 prefix-strings and attach them manually. But i see no other option.
- availability for players is not supported. I dread the thought of crawling through vendor and loot-tables for every .. single .. item!
- what which index does needs to be implemented in the implementation
- differences to wowhead
* strings in criteria are more lenient and will also work with partial matches
* the ? and * wildcards are supported
simple listview-pages now use one shared template (instead of having the same file multiple times)
some bug fixing here and there
- achievement: faction is no longer out of range (need to reparse the faction :/)
- item: quality is prepended to the name again and wont be left out in case of heirlooms (is 0)
- general: forgot to change some error()-calls in index
- and some more wich i forgot..
- hm. should i move the (SERVERSIDE) to db to be searchable?
- detail-page is nyi
- some static data should be moved to install scripts and some point .. e.g. when install scripts come to existance
- calendar is commented in pages/events.php as it's not really working yet
- apply abs() in final function as the original value may be needed before output .. fixes some 'reduced by -X talents/setboni'
- use number_format() instead fo round() for precision .. trailing zeros will show for exact vaues e.g. ${1.5}.3 => 1.500
Basetype:
- custom operators in the setup query are now properly applied.
Searches:
- implemented result cap and set it to 1000 results
- split achievements in achievements and statistics
- the modelviewer that may be called from the item-listview now works (and still calls home)
- fixed line breaks in tooltips
- fixed typo causing unwanted output when parsing ratings
- ammunition now always displays dps and some misc items no longer display 0-0 damage
Spells
- added created items to tooltip (formating is a bit off though)
- fixed typo in parsing periodic auras
Power
- use external version of in_array (e.g. prepend $WH.), should fix inclusion of power to external sites