Update custom_gameobjects_40.cpp

This commit is contained in:
Grimfeather
2025-07-20 06:14:23 +02:00
committed by GitHub
parent 5121835910
commit b21b0358f0

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@@ -51,7 +51,7 @@ public:
bool OnGossipHello(Player* player, GameObject* /*go*/) override
{
if ((isExcludedFromProgression(player) && (player->GetLevel() <= IP_LEVEL_TBC) && (!player->getClass() == CLASS_DEATH_KNIGHT)) ||
if ((isExcludedFromProgression(player) && (player->GetLevel() <= IP_LEVEL_TBC) && (player->getClass() != CLASS_DEATH_KNIGHT)) ||
((!sIndividualProgression->requireNaxxStrath || player->GetQuestStatus(NAXX40_ENTRANCE_FLAG) == QUEST_STATUS_REWARDED) && (!sIndividualProgression->hasPassedProgression(player, PROGRESSION_TBC_TIER_5))))
{
player->SetRaidDifficulty(RAID_DIFFICULTY_10MAN_HEROIC);