mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
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9 Commits
playerbots
...
data-folde
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adaf1e6b91 | ||
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733c64343e | ||
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e3bcadb19e | ||
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27d1bda34d | ||
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e6feccb5aa | ||
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d9dc25a15f | ||
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f925db1ca4 | ||
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eb583de6aa | ||
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6b415cb80f |
@@ -424,7 +424,7 @@ AiPlayerbot.AutoGearCommand = 1
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# default: 3 (rare)
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AiPlayerbot.AutoGearQualityLimit = 3
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# Equips gear score limitation for auto gear command (0 = no limit)
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# Equips item level (not gearScore) limitation for auto gear command (0 = no limit)
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# default: 0 (no limit)
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AiPlayerbot.AutoGearScoreLimit = 0
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11
data/sql/playerbots/updates/db_playerbots/2024_11_25_00.sql
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11
data/sql/playerbots/updates/db_playerbots/2024_11_25_00.sql
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@@ -0,0 +1,11 @@
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UPDATE `updates_include`
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SET `path` = '$/data/sql/playerbots/updates'
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WHERE `state` = 'RELEASED';
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UPDATE `updates_include`
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SET `path` = '$/data/sql/playerbots/custom'
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WHERE `state` = 'CUSTOM';
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UPDATE `updates_include`
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SET `path` = '$/data/sql/playerbots/archive'
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WHERE `state` = 'ARCHIVED';
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@@ -323,7 +323,7 @@ void RandomPlayerbotMgr::UpdateAIInternal(uint32 elapsed, bool /*minimal*/)
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// which prevents unneeded expensive GameTime calls.
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if (_isBotInitializing)
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{
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_isBotInitializing = GameTime::GetUptime().count() < sPlayerbotAIConfig->maxRandomBots * 0.13;
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_isBotInitializing = GameTime::GetUptime().count() < sPlayerbotAIConfig->maxRandomBots * 0.15;
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}
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uint32 updateIntervalTurboBoost = _isBotInitializing ? 1 : sPlayerbotAIConfig->randomBotUpdateInterval;
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@@ -17,8 +17,8 @@ bool AcceptAllQuestsAction::ProcessQuest(Quest const* quest, Object* questGiver)
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if (botAI->HasStrategy("debug quest", BotState::BOT_STATE_NON_COMBAT) || botAI->HasStrategy("debug rpg", BotState::BOT_STATE_COMBAT))
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{
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LOG_INFO("playerbots", "{} => Quest [ {} ] accepted", bot->GetName(), quest->GetTitle());
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bot->Say("Quest [ " + text_quest + " ] accepted", LANG_UNIVERSAL);
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LOG_INFO("playerbots", "{} => Quest [{}] accepted", bot->GetName(), quest->GetTitle());
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bot->Say("Quest [" + text_quest + "] accepted", LANG_UNIVERSAL);
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}
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return true;
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@@ -86,7 +86,7 @@ bool AcceptQuestAction::Execute(Event event)
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if (hasAccept)
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{
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std::stringstream ss;
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ss << "AcceptQuestAction {" << qInfo->GetTitle() << "} - {" << std::to_string(qInfo->GetQuestId()) << "}";
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ss << "AcceptQuestAction [" << qInfo->GetTitle() << "] - [" << std::to_string(qInfo->GetQuestId()) << "]";
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LOG_INFO("playerbots", "{}", ss.str().c_str());
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// botAI->TellMaster(ss.str());
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}
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@@ -834,17 +834,14 @@ bool AnubrekhanPositionAction::Execute(Event event)
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{
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return false;
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}
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EventMap* eventMap = &boss_ai->events;
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uint32 locust = eventMap->GetNextEventTime(2);
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uint32 timer = eventMap->GetTimer();
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bool inPhase = botAI->HasAura("locust swarm", boss) || boss->GetCurrentSpell(CURRENT_GENERIC_SPELL);
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if (inPhase || (locust && locust - timer <= 8000))
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if (inPhase)
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{
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if (botAI->IsMainTank(bot))
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{
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uint32 nearest = FindNearestWaypoint();
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uint32 next_point;
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if (inPhase || (locust && locust - timer <= 3000))
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if (inPhase)
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{
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next_point = (nearest + 1) % intervals;
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}
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@@ -50,26 +50,6 @@ bool BossEventTrigger<T>::IsActive()
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return false;
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}
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template <class T>
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bool BossPhaseTrigger<T>::IsActive()
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{
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Unit* boss = AI_VALUE2(Unit*, "find target", boss_name);
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if (!boss)
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{
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return false;
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}
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if (this->phase_mask == 0)
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{
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return true;
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}
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T* boss_ai = dynamic_cast<T*>(boss->GetAI());
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EventMap* eventMap = &boss_ai->events;
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uint8 phase_mask = eventMap->GetPhaseMask();
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// bot->Yell("phase mask detected: " + to_string(phase_mask) + " compare with " + to_string(this->phase_mask),
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// LANG_UNIVERSAL);
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return phase_mask == this->phase_mask;
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}
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bool GrobbulusCloudTrigger::IsActive()
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{
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Unit* boss = AI_VALUE(Unit*, "boss target");
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@@ -162,21 +142,6 @@ bool SapphironFlightTrigger::IsActive()
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return helper.IsPhaseFlight();
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}
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// bool SapphironGroundExceptMainTankTrigger::IsActive()
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// {
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// return BossPhaseTrigger::IsActive() && !botAI->IsMainTank(bot);
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// }
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// bool SapphironFlightTrigger::IsActive()
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// {
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// return BossPhaseTrigger::IsActive();
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// }
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// bool SapphironGroundChillTrigger::IsActive()
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// {
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// return BossPhaseTrigger::IsActive() && !botAI->IsMainTank(bot) && botAI->HasAura("chill", bot);
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// }
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bool GluthTrigger::IsActive() { return helper.UpdateBossAI(); }
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bool GluthMainTankMortalWoundTrigger::IsActive()
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@@ -204,6 +169,15 @@ bool GluthMainTankMortalWoundTrigger::IsActive()
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bool KelthuzadTrigger::IsActive() { return helper.UpdateBossAI(); }
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bool AnubrekhanTrigger::IsActive() {
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Unit* boss = AI_VALUE2(Unit*, "find target", "anub'rekhan");
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if (!boss)
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{
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return false;
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}
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return true;
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}
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bool LoathebTrigger::IsActive() { return helper.UpdateBossAI(); }
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bool ThaddiusPhasePetTrigger::IsActive()
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@@ -234,4 +208,3 @@ bool ThaddiusPhaseThaddiusTrigger::IsActive()
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}
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template bool BossEventTrigger<Grobbulus::boss_grobbulus::boss_grobbulusAI>::IsActive();
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template bool BossPhaseTrigger<Anubrekhan::boss_anubrekhan::boss_anubrekhanAI>::IsActive();
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@@ -49,23 +49,6 @@ protected:
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uint32 boss_entry, event_id, last_event_time;
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};
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template <class T>
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class BossPhaseTrigger : public Trigger
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{
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public:
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BossPhaseTrigger(PlayerbotAI* ai, std::string boss_name, uint32 phase_mask, std::string name = "boss event")
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: Trigger(ai, name, 1)
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{
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this->boss_name = boss_name;
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this->phase_mask = phase_mask;
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}
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virtual bool IsActive();
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protected:
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std::string boss_name;
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uint32 phase_mask;
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};
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class GrobbulusCloudTrigger : public BossEventTrigger<Grobbulus::boss_grobbulus::boss_grobbulusAI>
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{
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public:
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@@ -117,10 +100,11 @@ private:
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KelthuzadBossHelper helper;
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};
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class AnubrekhanTrigger : public BossPhaseTrigger<Anubrekhan::boss_anubrekhan::boss_anubrekhanAI>
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class AnubrekhanTrigger : public Trigger
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{
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public:
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AnubrekhanTrigger(PlayerbotAI* ai) : BossPhaseTrigger(ai, "anub'rekhan", 0, "anub'rekhan trigger") {}
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AnubrekhanTrigger(PlayerbotAI* ai) : Trigger(ai, "anub'rekhan") {}
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bool IsActive() override;
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};
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class ThaddiusPhasePetTrigger : public Trigger
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@@ -194,12 +178,6 @@ private:
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SapphironBossHelper helper;
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};
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// class SapphironGroundExceptMainTankTrigger : public BossPhaseTrigger
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// {
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// public:
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// SapphironGroundExceptMainTankTrigger(PlayerbotAI* ai) : BossPhaseTrigger(ai, "sapphiron", (1 << (2 - 1)),
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// "sapphiron ground except main tank") {} virtual bool IsActive();
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// };
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class SapphironFlightTrigger : public Trigger
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{
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@@ -211,20 +189,6 @@ private:
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SapphironBossHelper helper;
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};
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// class SapphironGroundChillTrigger : public BossPhaseTrigger
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// {
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// public:
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// SapphironGroundChillTrigger(PlayerbotAI* ai) : BossPhaseTrigger(ai, "sapphiron", 0, "sapphiron chill") {}
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// virtual bool IsActive();
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// };
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// class KelthuzadPhaseTwoTrigger : public BossPhaseTrigger
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// {
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// public:
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// KelthuzadPhaseTwoTrigger(PlayerbotAI* ai) : BossPhaseTrigger(ai, "kel'thuzad", 1 << (2 - 1), "kel'thuzad
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// trigger") {}
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// };
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class GluthTrigger : public Trigger
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{
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public:
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@@ -257,5 +221,4 @@ private:
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LoathebBossHelper helper;
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};
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// template BossEventTrigger<class boss_grobbulus::boss_grobbulusAI>;
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#endif
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